One area that has the potential to benefit quite a bit from gamification is business. Game-type elements added to your business have the potential to engage customers and keep them coming back and using your products and services.
The following gives an example of how a few well known companies (I guess the Army can be considered a company) have been able to take advantage of gamification with their products and services:
Please include attribution to OnlineBusinessDegree.org with this graphic
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It's interesting how many different ways gamification can be used to help your company progress and succeed. As the graphic displays, Nike has used it to enhance community among it's consumers; Starbucks to increase loyalty; and the Army to increase recruiting and training.
Now, the big question is, how, as game designers, could this influence your game designs? Has anyone worked on a "gamification" project like any of these? Anyone out there have a business that would like to add some gamification type elements? I would love to work on a project like this, designing new elements to engage people more.
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